Highly Anticipated Game Releases Could Heat up Investor Interest in the Mobile Gaming Sector
November 07, 2017 at 08:30 AM EST
NEW YORK, November 7, 2017 /PRNewswire/ --
The videogames market is a unique one, in that the success of individual companies is primarily driven by the release of hit games, leading to significant ebb and flow as new games are either embraced or panned by players. For this reason, many have long considered mobile gaming companies to be poor candidates for venture capital funding. However, there are always exceptions, and various mobile gaming stocks have proven their strength and longevity in the marketplace. Players like Tapinator, Inc. (OTC: TAPM) (Tapinator Profile), Nintendo Co., Ltd. (OTC: NTDOY), Zynga, Inc. (NASDAQ: ZNGA), Glu Mobile, Inc. (NASDAQ: GLUU) and Electronic Arts, Inc. (NASDAQ: EA) have shown their staying power and are among standout public companies gaining market share within the videogame industry. Each of these entities is currently gearing up to once again raise investor interest with highly anticipated new game releases coming down the pipe.
"We have known the team at Robot Cake for several years and have been highly impressed with their hard work, creativity and the quality of their products. We are excited to announce the beginning of a long-term partnership that we believe will result in future successful, top grossing game launches," Tapinator CEO, Ilya Nikolayev said in announcing the partnership with Robot Cakes. "We at Tapinator are fans of 'ColorFill's' innovative gameplay and are excited to partner with Robot Cake to bring this unique title to millions of app store players. 'ColorFill' is our first release with Robot Cake and we expect that it will be the first of many. We look forward to providing updates on other scheduled releases from this partnership in early 2018."
Nintendo's stock has climbed 80 percent during 2017, and Goldman Sachs has estimated that an 'Animal Crossing' mobile title could bring in twice as much revenue as Nintendo's two previous smartphone games combined. The company has announced its intention to launch between two and three smartphone games per year going forward.
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